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The Perfectly Imperfect VFX of 'Poor Things

4.7 (405) · € 27.99 · In Magazzino

For Simon Hughes and his Union VFX team, Yorgos Langthimos’ dark comedy, a stunningly designed visual maelstrom, required something completely different from a typical VFX project, including odd, surgically created hybrid animals using as much actual footage as possible, integration of plates shot with 3 different film stocks, 11 enormous wrap-around LED screens, 50s style painted backdrops, and some really crazy colored skies.

How Poor Things' steampunk world of mutant animals and liquid skies came to life

Poor Things' Production Design: Mark Ruffalo, James Price, Shona Heath Discuss

Yes No Maybe So: Poor Things - Blog - The Film Experience

LIBERATING THE WEALTH OF SURREAL VISUAL ARTISTRY OF POOR THINGS - VFX Voice MagazineVFX Voice Magazine

Inside the 'Poor Things' World: Miniature Steamships, Massive Sets and Sleeves That Look Like Lungs

You Have to Go Beyond Your Limitations': Breaking Down the Craft of 'Poor Things' (Exclusive)

Science Fiction – Through the Silver Screen

LIBERATING THE WEALTH OF SURREAL VISUAL ARTISTRY OF POOR THINGS - VFX Voice MagazineVFX Voice Magazine

LIBERATING THE WEALTH OF SURREAL VISUAL ARTISTRY OF POOR THINGS - VFX Voice MagazineVFX Voice Magazine